1 using System.Collections; 2 using System.Collections.Generic; 3 using UnityEngine; 4 using TMPro; 5 6 public class Ratio : MonoBehaviour 7 { 8 public int numerator, denominator; 9 public string ratioString; 10 11 public TMP_InputField input; 12 13 public Ratio(int num, int den) 14 { 15 numerator = num; 16 denominator = den; 17 18 ratioString = num.ToString() + ':' + den.ToString(); 19 } 20 21 public void Simplify() 22 { 23 // Simplify the sign. 24 if (denominator < 0) 25 { 26 numerator = -numerator; 27 denominator = -denominator; 28 } 29 30 int gcd_ab = BruteForce(numerator, denominator); 31 numerator = numerator / gcd_ab; 32 denominator = denominator / gcd_ab; 33 34 ratioString = numerator.ToString() + ":" + denominator.ToString(); 35 } 36 37 int BruteForce(int num, int den) 38 { 39 int gcd = 1; 40 for (int i = 1; i <= num && i <= den; i++) 41 { 42 if (num % i == 0 && den % i == 0) 43 { 44 gcd = i; 45 } 46 } 47 return gcd; 48 } 49 } 50