Point.cs
1    using System.Collections;
2    using System.Collections.Generic;
3    using UnityEngine;
4    
5    public class Point : MonoBehaviour
6    {
7        private float time;
8        private float vel;
9        private float rot;
10   
11       public Point (float t, float v, float r)
12       {
13           time = t;
14           vel = v;
15           rot = r;
16       }
17   
18       public void SetTime(float t)
19       {
20           time = t;
21       }
22   
23       public void SetVel(float v)
24       {
25           vel = v;
26       }
27   
28       public void SetRot(float r)
29       {
30           rot = r;
31       }
32   
33       public float GetTime()
34       {
35           return time;
36       }
37   
38       public float GetVel()
39       {
40           return vel;
41       }
42   
43       public float GetRot()
44       {
45           return rot;
46       }
47   }
48